I build worlds where physical space, feeling, sound, and digital materiality relate to each other — held together by craft.
Transdisciplinary designer working across 3D, sound, space, and digital environments. I design the connections between things, not the things themselves.
Digital Twin for IoT Environment
↗Live Performance Sound Design
↗Brand Identity System
↗Editorial Design — Cultural Publication
↗Packaging Design
↗Mobile Sound Design Cart — Self-Initiated
↗Ekin
Bozkurt
My thinking is multidiverse, relational, and systematic — which is another way of saying I don't stay in one discipline because the worlds I want to build don't fit inside one.
I trained as an urban planner and landscape architect, then followed the work into sound design, 3D animation, digital twin development, and live performance. Not as a series of pivots, but as a single continuous inquiry: how do physical spaces produce feelings, and how do those feelings translate across sound, image, and digital form?
I've worked with technology companies building IoT environments, with cultural institutions on exhibition and performance, and with international organisations across markets and languages. Each context has added a layer — technical precision, cultural sensitivity, spatial intuition — that now sits in the same toolkit.
I'm based in Milan. I'm currently building a mobile sound design cart — a self-initiated project that brings together fabrication, acoustics, and public space. It's the clearest version of how I work: making something real, from the material up, with sound and space as co-designers.